To further illustrate the scenario in the user validation sessions, we created a prototype of the physical device the interface will be operating on. The purpose of this was to provide realistic context and to serve as a reminder of the physical constraints we are working with in the use of the device.

Left: Second iteration of the device created to accurate real-life scale. Created with cardboard and foam underneath to simulate tactile buttons. Adjustable straps made with velcro.

Right: First quick earlier iteration of the device.

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